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Documentation of UrbanFireXDT
Documentation of UrbanFireXDT
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#include <components.h>

Public Member Functions | |
| virtual | ~BaseComponent () |
| virtual void | resetInternalState ()=0 |
| Resets the internal simulation state (like counters), but retains the structural state like attached sub-components. | |
| virtual void | resetWeeklyCounter ()=0 |
| Resets the internal, weekly counters. | |
An abstract class acting as a super-class for all existing components.
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inlinevirtual |
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pure virtual |
Resets the internal simulation state (like counters), but retains the structural state like attached sub-components.
Implemented in ComponentPV, ComponentBS, ComponentHP, ComponentCS, and EVFSM.
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pure virtual |
Resets the internal, weekly counters.
Implemented in ComponentPV, ComponentBS, ComponentHP, ComponentCS, and EVFSM.